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Edinburgh, U.K.


In a world constantly augmented by un-reality where our mediations and interactions occur through processors, silicon, wires and glowing panels where can we define what is real and what is not anymore? This work explores our perception of the real, physical, controlled, unexpected, warped, surreal and multi-sensory changing environments. Focusing on the experience had when engaging with interactive environments how does distorting our senses which we rely on to define reality, affect our experience of engagement?

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